1 bonus bIgnoreDefClass,Class_Normal; bonus bHPrecovRate,-100; bonus2 bHPLossRate,666,10000;
1 if((Hp <= 999) && !getmapflag(strcharinfo(3),mf_pvp) && !getmapflag(strcharinfo(3),mf_pvp_noparty) && !getmapflag(strcharinfo(3),mf_pvp_noguild)) { heal (1-Hp),0; } else { heal -999,0; }
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